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Monthly Archive for: "January, 2017"
 I played Rez in a vibrating bodysuit at Sundance
0
By Enhance
In Press
Posted January 23, 2017

I played Rez in a vibrating bodysuit at Sundance

“Seriously, though, the fact that I am typing these words right now instead of playing Rez Infinite in the Synesthesia Suit makes me deeply sad.” Read the full article on The Verge.

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 Sundance merges VR with real life through props, AR, and vibrating suits
0
By Enhance
In Press
Posted January 20, 2017

Sundance merges VR with real life through props, AR, and vibrating suits

“The most visceral collision of VR and our traditional plane of existence comes from strapping a jumpsuit covered in 26 vibrating actuators to your body. Suddenly, you can feel what you see [...]

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 How a techno street parade inspired Tetsuya Mizuguchi’s pioneering music video game
0
By Enhance
In Press
Posted January 10, 2017

How a techno street parade inspired Tetsuya Mizuguchi’s pioneering music video game

“Mizuguchi reveals himself to be a dreamer, so far ahead of the curve that he had to wait 15 years for technology to catch up with him to deliver Rez in its ultimate form: virtual [...]

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 Rez Infinite finalist in the Best VR/AR Game category at 17th Game Developers Choice Awards
0
By Enhance
In News
Posted January 4, 2017

Rez Infinite finalist in the Best VR/AR Game category at 17th Game Developers Choice Awards

Along with four outstanding titles, Rez Infinite was named a finalist in the Best VR/AR Game category for the 17th annual Game Developers Choice Awards.  The title also received an honorable [...]

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Rez Infinite © 2016-2020 Enhance Experience Inc. Original game © 2001 SEGA © 2017 HTC Corporation. All rights reserved. HTC, VIVE and the VIVE logo are trademarks or registered trademarks of HTC Corporation. “PlayStation” and the “PS” Family logo are registered trademarks and “PS4” is a trademark of Sony Interactive Entertainment Inc. Unreal, Unreal Engine and the circle-U logo are trademarks or registered trademarks of Epic Games, Inc. in the United States and elsewhere. © 2016 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.